

After a great persecution, Joma and Makao are destroyed and the castle begins to crumble.
CRAYON SHIN CHAN EPISODES HOW TO
In a defensive stance, Shinnosuke uses the magical cards and learns how to defeat Joma and Makao. They are then challenged to a regular card game which they also win. Joma and Makao perform a dazing ball dance while the Nohara family perform a traditional Japanese dance and win. The three then travel to Joma and Makao's palace where they are challenged to a dance fight. Toppema and Chokirin once again engage into a magical fight as she defeats Chokirin, but gets weaker and weaker due to exhausting her power and gradually fades and Chokirin's clothing transforms into Misae. The trio head towards Joma and Makao's base but get ambushed by Chokirin. Cre.G.Mad's t-shirt transforms into Hiroshi, who reveals he was being mind controlled by Joma. Unfortunately, the plan fails as there was no one to change the way, but at the last minute Toppema appears and changes the wolf's track, causing him to into the water. Buriburizaemon comes up with a plan, to create an additional track for Cre.G.Mad to crash into an obstacle. Shinnosuke arrives at Henderland in the evening and is ambushed by Cre.G.Mad, he uses the cards to call Action Kamen, Kantam Robot and Buriburizaemon and transforms into a steam train as Cre.G.Mad transforms into a wolf again. Toppema explains that she can help him at night, so he spends the entire next day in preparation. Determined to save his parents, Shinnosuke agrees to help Toppema. Toppema returns and theorizes that Joma and Makao must have captured the real Misae and Hiroshi. Once they return, his parents demand the Magical Cards before falling into the bathtub as they are revealed to be puppets. Before leaving, Shinnosuke's parents visit the bathroom but behave very strangely afterwards. Snowman escape leaving a letter containing tickets to Henderland.ĭespite Shinnosuke's pleads, his parents visits Henderland. Snowman spends the night at Shinnosuke's house and tries to steal the cards but fails as Shinnosuke uses the magical cards. Shinnosuke tries to warn those around him to beware Snowman but nobody believes him. Snowman gains the trust of all including his parents.

Snowman arrives at the Saitama Prefecture and pretends to be an educator from the Department Of Education. Joma and Makao send Snowman to retrieve the magical cards from Shinnosuke through.

Despite being shown the power of the cards, Shinnosuke refuses to help Topemma. That night, Toppema meets Shinnosuke and explains that the tale of Henderland is in fact real and Joma and Makao lead a force of creatures that can control dark magic but are vulnerable to the magic of magical cards, the reason she wants him to help her is because the cards can only be used by living beings. Shinnosuke then gets called away by his teacher as he returns home. Chokirin and Toppema end up with a magical fight resulting in Toppema's seeming defeat. They confront with Cre.G.Mad and Chokirin. Shinnosuke winds the doll's key, causing her to move and talk like a human. In Henderland, Shinnosuke get separated from his friends and teachers and meets Toppema Mappet, a dancing doll in the restricted section of the park. The school then organizes a field trip to Henderland, a theme park based on the same fairy tale. A prince named Gorman fought with a dragon to save Henderland's princess Mimori, but got captured by the evil magic of Joma and Makao (who are dolls).
